Saturday, September 27, 2008

New screenshots

Night has fallen, and brave Soul Hunter seeks his revenge...



Tuesday, September 23, 2008

Little sneak peak

A little sneak peak :)

Saturday, September 20, 2008

Alpha 3 Roadmap

Here is the roadmap for Alpha 3 version:

+ Spellsystem, spells, spellbook

+ Weapons

+ Items

+ Item pickup

+ AI of enemies

+ Village of Baelur

+ HUD Redesign

+ Journal

+ New enemies

+ Hell Prison (traps, torture devices, fine details)

+Ressurection Gate

+ Influence changes

+ Blood stains

+ Journal entries

+ Traps

+ Blood Decals

+ Environment Objects

+ Stats System

+ Daylight Manager

Things that are done are marked with "+", those that are in progress are marked with "+-", and those that are not are marked with "-". Stay tuned!

Saturday, September 13, 2008

Story so far...

A dark night it was, and full moon high in the sky was witness of uncommon event. Terrific Lepteria, Goddess of Pain, gave birth to a boy, while his father was mortal human. The only thing that cult of her worshippers ever asked for is a guardian, messiah, someone who would protect them and lead their wars. And so, she gave the demigod to them. Warriors trained him in combat skills, and wiseman in magic.

In his golden years, he was sent to Kadaria, lone island in the middle of the ocean, where was an Adept Academy, a place where only the best warriors and wizards would fit. Alas, some ancient evil force stalked the demigod, and cast a seastorm upon him. His raft was broken into pieces, just easily as throwing a glass potion into a rocky wall. Lepteria's servant, spirit Panear, who was looking upon demigod, took form of a lighting, and informed Lepteria about tragedy. Frightened for life of her only child, terrific Lepteria threatened the wind, that she will turn him to void, unless he rescues her son. Wind feared this terrible words, and instead of death, demigod was sent to the shore.

Son of Goddess had no other choice than returning to his home village, settlement of Lepteria's cult. Suddenly he heard scream from sky, that frozen his heart. Having his courage back, he ran to the village, hoping that everything was all right. But tragedy happened. Village was burned, men murdered, women raped to death and children taken away. There were only imps, creatures of Chaos, who raided the town, searching for survivors. Young demigod fell to the ground, painfully crying and cursing his fate. But with every tear he felt stronger. He felt rage. Terrible howl crept across the island, so terrible even the earth trembled in fear. True strength of Goddess son awakened. Another slaughter happened in the same village, on the same day.

When every demon was shattered, the prince calmed down... And started looking for the man that did this. But doubt that this evil deed was not done by hand of a mortal was not abandonig him. His doubts came true. Suddenly, He appeared in front of him. Belnazaar, lord of Terror, so dreadful even the demigod feared his appearance. God of Terror laughed at him and dissapeared.

Demigod knew himself would be crushed by Belnazaar's mace, as ant would be under human's leg. So he decided that visit to Academy of Adepts. On the trip to the coast, he confronted creatures that were once peaceful, but now are disturbed by demons that have been invading the land. Fortunately, the sea was calm this time, so the half-blooded demon had unproblematic trip to the Academy.

Low Health Post Effect

We've added a little effect, to add a little bit realism when players health is down.

Don't mind my fps, i have dozen of background processes that slow down my machine.


Friday, September 12, 2008

New Screenshot!

Same scene but new screenshoot!

We've added our new tree in the game, there are several types, but we have some small problems about lighting it (for some reason normals aren't set right). But oh well, we'll be fixing this in couple of days, and publish some new contents. Game story is coming soon, along with some new screenshots, concept art and preview of some features!


Thursday, September 11, 2008

Village of Baelur

Finally we set up the design of our first level: Village of Baelur.

Currently we are using placeholder models, but our modeller is working on it, so soon there will be new screenshots of VoB. Here is the one with current graphical settings. Hope you like it, and stay tunned we'll be adding new contents, as soon as possible.